Building Sci-fi Moviescapes: The Science Behind the FictionBuilding Sci-fi Moviescapes provides a rare, behind-the-scenes examination of how the digital city and space-scapes in science fiction movies are created-through the eyes of directors, producers, production designers, and visualization artists. This is a stunning showcase of some of the most impressive digital city and space-scapes to come out of the movies, from Hollywood, as well as the Japanese and European film industries. From seminal movies of the 1980s such as Tron and Bladerunner, to classic series such as The Matrix and Star Wars, to recent films such as Sky Captain and the World of Tomorrow, this book is the definitive guide to the imagined aesthetics of the future. Through authoritative commentary and interviews with key directors, producers, production designers, and 3D visual artists, Building Sci-fi Moviescapes explores trends and digital visualization methods in science fiction films from the last three decades. * A celebration in design and creativity in Sci-Fi filmmaking for the CG artist * Access to reavealing interviews with key 3D industry professionals * Rich creative inspiration for Sci-Fi filmmakers |
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action Alex alien animation architecture artists BACKGROUND become Blade Runner BUILDING SCI-FI MOVIESCAPES built camera Century changed characters City color comic complete compositing concept construction Coruscant create CREDITS DIRECTOR David Days detail developed digital effects directed drawings elements environments explains extend fantasy film film's frame future futuristic genre give going graphic HANSON human idea imagery IMAGES 01 imagined industrial influences inspired intelligent interiors INTERVIEW layered light live locations look machines Manhattan material Matrix MATT Metropolis miniatures Minority Report models movie moving nature needed original painting picture possible present PRODUCTION DESIGNER Proyas reality reference rendering robot scene science fiction screen SCREENPLAY sense shots skyscrapers SOURCES space stage Star Wars Steven STEVEN SPIELBERG story structures studio style takes Tatopoulos textures things took towers turned urban virtual vision VISUAL EFFECTS wanted whole Wonderful York