Living and Learning with New Media: Summary of Findings from the Digital Youth ProjectThis report summarizes the results of an ambitious three-year ethnographic study, funded by the John D. and Catherine T. MacArthur Foundation, into how young people are living and learning with new media in varied settings—at home, in after school programs, and in online spaces. It offers a condensed version of a longer treatment provided in the book Hanging Out, Messing Around, and Geeking Out (MIT Press, 2009). The authors present empirical data on new media in the lives of American youth in order to reflect upon the relationship between new media and learning. In one of the largest qualitative and ethnographic studies of American youth culture, the authors view the relationship of youth and new media not simply in terms of technology trends but situated within the broader structural conditions of childhood and the negotiations with adults that frame the experience of youth in the United States. The book that this report summarizes was written as a collaborative effort by members of the Digital Youth Project, a three-year research effort funded by the John D. and Catherine T. MacArthur Foundation and conducted at the University of California, Berkeley, and the University of Southern California. John D. and Catherine T. MacArthur Reports on Digital Media and Learning |
Contents
Living and Learning with New Media | 1 |
Research Approach | 5 |
Conceptual Framework | 19 |
Conclusions and Implications | 73 |
Notes | 85 |
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activities addition adults American anime audiences become Berkeley broader Cambridge casual centered communication context creative culture defined describe develop digital media dynamics educators engagement ethnographic everyday examined example experiences exploration families focus focused forms forthcoming friends friendship friendship-driven Geeking genres of participation given groups growing hanging Horst identified identity important institutions interest-driven interests Internet interviewed involves kids kinds knowledge learning literacy lives Living and Learning looking material means media literacy media practices media production messages messing Mizuko Mobile MySpace negotiations networked publics norms observation parents particular Pascoe peer-based learning peers phones play Press production profiles range relation relationships role shared Sims spaces specialized specific status structure supported technical teens term tinkering tion understanding University of California young people’s youth YouTube